Post by Arthur PenDragon on May 25, 2018 8:31:14 GMT
FULL CHANGE LOG ... (Modern Version)
1. RvR War Maps (Player Location Icon), is currently not working as intended, this should be fixed in the next release. (Noted. 24/05/2018)
2. Classic Dungeon Areas for all three realms & capital cities should have maps large & small included with Mon Locations. (Note, the Mini Map Border will show when using the large map view).
Change Log ... Version: 1.25
01/01/2019
1. UI Fully Compatable with Game Version 1.25+
01/01/2019
1. UI Fully Compatable with Game Version 1.25+
Work in Progress ...
Minor Updates & Tweaks to the User Interface to follow.
Mainly Map updates in the new style and adding Zoomed Map Areas for Frontiers.
Maze Zoomed Areas in Albion, Hibernia & Midgard allready Completed and implimented.
Keeps & Towers Zoom Areas to be implimeted.
(The Zoomed areas will give better representation where fellow Group members are located.)
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Change Log ... Beta 1.04
05/06/2018
1. Added Fine Borders on Floating Target Windows, (The windows are still transparent, this helps so as the window areas can be seen and do not affect the targeting system when using the mouse).
The Target's NAME & HITS BAR Will AutoFace the selected Target.
2. Added Custom Maps (for Labaryth with Large OverView Map)
3. Updated Mini_Group Window (SPaced out each member by x2 extra pixels for easier selection)
4. Reduced the size of the Custom In-Combat Icon to 32px from 40 to help optimize Images Sizes loaded. (helps reduce overall lagg in RvR when other players zone in and out)
5. Updated all Icons on the Command Bars (these are now in pretty much their final state)
6. TABS have been updated now on most windows to use their new graphic.
7. Minor fixes and graphic updates.
Change Log ... Beta 1.03
28/05/2018
1. Minor Bug Fixes
Change Log ... Beta 1.02
25/05/2018
1. Fixed Shields not showing at the docks for E-Vannin,
2. Removed all Large Maps that were implimented (These may be added back later)
3. Re-Enabled Map Border & Loc-Grid (easier for Map Updates in the future less files to edit)
4. Minor Graphics Updates (These will be ongoing as Some elements are still imported from the KotRT-Classic UI)
5. Tabs now working correctly on the World Atlas, (Note the maps here are imported from KotRT-Classic and mob information may not be fullly up to date)
2. Removed all Large Maps that were implimented (These may be added back later)
3. Re-Enabled Map Border & Loc-Grid (easier for Map Updates in the future less files to edit)
4. Minor Graphics Updates (These will be ongoing as Some elements are still imported from the KotRT-Classic UI)
5. Tabs now working correctly on the World Atlas, (Note the maps here are imported from KotRT-Classic and mob information may not be fullly up to date)
6. Player Location now working with RvR-WarMap.
7. Some other minor Bug Fixes.
Change Log ... Beta 1.01
24/05/2018
2. Classic Dungeon Areas for all three realms & capital cities should have maps large & small included with Mon Locations. (Note, the Mini Map Border will show when using the large map view).
3. Player Location on RvR War Maps has now been fixed. (This will available for test with the next upload)